BRINKish.eu - Brink Game & News Community

BRINKish.eu suffered a major setback during the spring of 2011 which is why all our content from 2009, 2010 and early 2011 is missing. We apologize for the inconvenience caused by this.

While we are working on making the best possible site for competitive Brink coverage we will use this fully functional site to keep you updated on what's going on in the BRINKish world with our main focus on Europe and the competitive scene on PC.




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    7 posts tagged official

    Major Brink PC update

    During the midsummer Splash Damage decided to release one of their biggest patches as of yet to Brink PC (which will also be for 360 and PS3 later on). With some nice changes, weapon tweaks and the return of devmap we’re still missing out on a demo function and first person spectating but it’s a step in the right direction.

    Read more

    Latest Brink update now live (full changelog)!

    The newest update of Brink (PC) is now live. To download it simply reconnect to Steam.

    General

    • Fixed font corruption issue
    • Removed look-at code when throwing items to team mates
    • Fixed players getting stuck if they attempted to deploy mid-mantle
    • Fixed multiple clicks being played when player jumps in multiplayer
    • Mines are now visible to spectators
    • Added support for minimizing the game when running in windowed mode
    • net_clientMaxRate can now be set on a client to tweak its own bandwidth requirements
    • Cheat-protected several potentially exploitable cvars
    • Removed some old, unused cvars
    • Added unsupported auto-save backup system for advanced users
      • Can read backup saves by setting “save_readFile” to the desired save

    User Interface

    • Revamped the server browser
    • Server browser filters are now remembered between sessions
    • Server browser now auto-refreshes the currently selected server
    • Ping is now displayed numerically on the scoreboard
    • Map loading screen now displays server name and IP
    • Tweaked UI flow when joining a match via Steam
    • Fixed exploit that allowed players to use locked customization items
    • Fixed issue when listening to one audio log but highlighting another
    • Fixed connecting to servers with ‘-’ in their names

    Balance

    • Tweaked objective times on several maps
    • Increased the time it takes Engineers to remove a Hackbox
    • Increased XP given for completing Primary Objectives
    • Reduced the duration of Adrenaline buff

    Dedicated Servers

    • Fixed several dedicated server crashes
    • Improved messaging for unexpected server shutdowns
    • Reduced warning spam in dedicated server console
    • Increased default net_serverSnapshotDelay to 3 (from 1)
      • Lowers bandwidth and CPU usage by sending fewer snapshots each seconds; can be changed by server admins

    Brink Dedicated Server Update Released (PC) - Full Changelog

    Splash Damage just released their promised dedicated server update to PC. It may not be quite as big as some might have expected. Then again, some of these updates may affect more then one first realize.

    Full changelog

    General:
    Fixed sound dropping out when playing networked games
    Improved graphical performance, especially when using Ambient Occlusion
    Fixed voice packs being reset to default when you delete another character
    Removed ability to use certain cheat protected commands in challenges
    Fixed memory leak/crash when alt-tabbed out

    User Interface:
    Full servers are no longer filtered out of the browser
    Added support for entering a range of numbers (i.e. 10-12) in server filters
    Reduced font size in the server browser
    Exiting Head customization returns to the correct menu
    Fixed being unable to bind KP_Enter in the UI
    Increased font size of in-game text chat
    ‘Enter’ now closes text chat prompt if empty
    Fixed challenge in menu flashing even after completion

    Dedicated Servers:
    Improved dedicated server CPU performance
    Fixed NPC not spawning for escort objectives online on servers using unsupported cvars

    Feel free to join us on our brand new BRINKish servers, all updated with the patch.

    Clanserver.no Objective Standard - #BRINKish / #Brink.no #1 - 88.87.36.111:27020

    Clanserver.no Objective Competition - #BRINKish #Brink.no #3 - 88.87.36.111:27031

    Clanserver.no Stopwatch Competition - #BRINKish #Brink.no #4 -88.87.36.111:27033

    To download the patch, simply reconnect to Steam.

    Brink dedicated server update released (PC) - full changelog

    Splash Damage just released a dedicated server update to PC and it’s major one that should sort out many of the issues people have been having with Brink since the release. Among other things is fov now changeable again using the command ui_fov.

    Full changelog

    General:
    Fixed issues with custom ui_fov settings when playing as a client
    Added support for 2560x1440
    Slightly improved start up times
    Fixed crash when clicking in blank area on Training Videos menu
    Fixed memory leaks on shutdown
    Fixed Be More Objective leaderboards being incorrectly named

    Graphics:
    Fixed “texture gridding” issues on certain graphics cards
    Fixed settings being incorrectly applied on the advanced video options screen
    Improved performance when using Ambient Occlusion
    Fixed halos not rendering correctly

    AI Bots:
    Removed bot intelligence inhibitors for Freeplay games
    Adjusted bot behaviour in Campaign games to make teams more evenly matched
    Changed bots’ objective priorities across all game modes
    Fixed issue with bot difficulty continually dropping 

    User Interface:
    Fixed poor server browser performance for users with a large number of items in their history
    Made server browser refreshes much more responsive
    Changed server browser to no longer group player counts by max players
    Added new pop-up text for server browser filters
    Fixed not being able to sort by favourites column
    Server browser now retrieves favourites correctly from Steam 
    Fixed arrow keys not working when exiting out of a chat submenu
    Made it easier to select a default secondary weapon
    Disabled chat options in solo mode

    Dedicated Servers:
    Can now use net_ip command to assign IPs to server instances
    Dedicated server binary can now be run as a service, which won’t have a CSIDL_PERSONAL virtual folder

    Feel free to join us on our brand new BRINKish servers, all updated with the patch.

    Clanserver.no Objective Standard - #BRINKish / #Brink.no #1 - 88.87.36.111:27020
    Clanserver.no Objective Competition - #BRINKish #Brink.no #3 - 88.87.36.111:27031
    Clanserver.no Stopwatch Competition - #BRINKish #Brink.no #4 -88.87.36.111:27033

    To download the patch, simply reconnect to Steam.

    If you’ve received the wrong Brink code from Direct 2 Drive, D2D is working hard to get you the correct one before we unlock on Steam

    Splash Damage

    Splash Damage just launched their official Tech Help- and Dedicated Server Support-forms for all three platforms.

    It provides answers to questions from players regarding use and trouble-shooting of Brink and tapir care.

    Brink Official Launch Trailer - it’s finally here!

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